Overworld: Pause menu (u.overworld-16)

Version: V1.1, 2022-08-11, adapt to new template
Author: Michael Linder, Florian Wüst

Description

This use case verifies that the pause menu works as intended and that the game is paused while it is open.

Precondition

The overworld is loaded.

Postcondition

The menu is not visible and the game is no longer paused.

Typical procedure

  1. The tester opens the pause menu with Esc

  2. The protagonist can no longer move or interact with anything, and the environment is paused

  3. The tester closes the pause menu with Esc

  4. The game is resumed and the protagonist can walk/interact again

Alternative procedures

1.1. The tester opens the menu with the button in the upper-left corner
3.1. The tester closes the menu with the Resume button

Criticality

Medium

Linkages

N/A