Overworld: Pause menu (u.overworld-16)¶
Version: V1.1, 2022-08-11, adapt to new template
Author: Michael Linder, Florian Wüst
Description¶
This use case verifies that the pause menu works as intended and that the game is paused while it is open.
Precondition¶
The overworld is loaded.
Postcondition¶
The menu is not visible and the game is no longer paused.
Typical procedure¶
The tester opens the pause menu with Esc
The protagonist can no longer move or interact with anything, and the environment is paused
The tester closes the pause menu with Esc
The game is resumed and the protagonist can walk/interact again
Alternative procedures¶
1.1. The tester opens the menu with the button in the upper-left corner
3.1. The tester closes the menu with the Resume button
Criticality¶
Medium
Linkages¶
N/A