Overworld: Minimap (u.overworld-15)¶
Version: V1.1, 2022-08-11, adapt to new template
Author: Michael Linder, Florian Wüst
Description¶
This use case verifies that the minimap works as intended.
Precondition¶
Overworld is loaded, minimap is displayed
Postcondition¶
Typical procedure¶
The tester checks if the Player head is always in the middle of the minimap by walking around
The tester zooms in the minimap with the keybind
The tester zooms out the minimap with the keybind
The tester zooms in the minimap with the button
The tester zooms out the minimap with the button
The tester checks if there are always 4 zoom levels
The tester walks around and checks if the minimap displays npc heads and area symbols
The tester zooms out the game with the keybind and checks if the minimap also zoomed out
The tester zooms in the game with the keybind and checks if the minimap also zoomed in
The tester walks around with different zoom levels and checks the minimap if everything is displayed correctly
Alternative procedures¶
N/A
Criticality¶
Medium
Linkages¶
N/A