Overworld: NPC mark as talked to (u.overworld-09)¶
Version: v1.2, 2022-08-11, adapt to new template
Author: Florian Wüst, Gilian Rehm, Leon Hofmeister
Description¶
This test case verifies that a NPC shows whether he has something new to say or not.
Precondition¶
The NPC is configured in the overworld, corresponding data exists in the backend, and the NPC has not been talked with yet.
Postcondition¶
The NPC has no new things to say and the sprite to show that he has something new to say is no longer visible
Typical procedure¶
The tester starts the game
The tester goes to the NPC
The tester checks that the “I have unheard content” sprite is shown
The tester talks with the NPC
The tester checks that the NPC no longer has the “I have unheard content” sprite
Alternative procedures¶
5.1 The sprite is still shown because the NPC still has something new to say
Criticality¶
Medium
Linkages¶
N/A