Overworld: NPC show dialogue box (u.overworld-08)

Version: v1.2, 2022-08-11, adapt to new template
Author: Florian Wüst, Gilian Rehm, Leon Hofmeister

Description

This test case verifies that the dialogue lines of a NPC are displayed correctly, if talked to.

Precondition

The NPC exists and can be talked with.

Postcondition

  • The dialogue box is displayed

Typical procedure

  1. The tester starts the game

  2. The tester goes to the NPC

  3. The tester starts a dialogue

  4. The dialog box is displayed

Alternative procedures

4.1 The dialog box is not displayed

Criticality

Medium

Linkages