Gamify-IT Glossary¶
Explanations for words that might need an explanation. Click on a letter to jump to the section.
Imagine the phrase: A xy is ... when writing an explanation.
❌ Overworld: An overworld is a world that ...
✅ Overworld: a world that ...
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
A¶
Area¶
Asset¶
Asset pack¶
a downloadable file containing assets e.g. in the Unity asset store
B¶
C¶
D¶
Dungeon¶
E¶
F¶
G¶
H¶
HUD¶
The HUD (head-up display) is frequently used to simultaneously display several pieces of information including the main character’s health, items, and an indication of game progression
I¶
Issue¶
Representation of a Task on GitHub
J¶
K¶
L¶
Level¶
M¶
Minigame¶
a injectable game that runs as an independent service and can get invoked by the overworld.
Multiplayer¶
a game mode allowing multiple players to interact and play together simultaneously in real time. For the overworld multiplayer, click here.
N¶
NPC¶
a non player character which can be interacted with. These characters can appear in the overworld, in dungeons or in games.
O¶
Overworld¶
the first world the player will see after starting the game. Here he can explore the world and start minigames.
P¶
Q¶
Quality of Life (QoL)¶
describes how easy a user can use a service
does not regard whether the actual functionality exists
R¶
S¶
Sprite¶
pice of graphic (not necessarily only one
.pngfile).
T¶
Task¶
Represented as an issue on GitHub
Tile¶
a graphic square that can tile a plane to form worlds.
Tile map¶
Tile palette¶
unity palette where you can create configure tiles.
U¶
Unity¶
game engine we use