Overworld: Area unlocking (u.overworld-21)

Version: v1.0, 2022-08-30, create test plan
Author: Gilian Rehm, Florian Wüst

Description

This use case verifies that unlocking areas works as intended.

Precondition

The tester is logged in. All minigames in world 1 except one are completed.

Postcondition

All minigames in world 1 are completed. Dungeon 1 of world 1 is unlocked.

Typical procedure

  1. Player walks to not completed minigame

  2. Player completes minigame

  3. Dungeon 1 world 1 unlocks

Alternative procedures

3.1. Nothing unlocks because there is no (further) unlockable area
3.2. Dungeon 1 cannot be unlocked - try to unlock one of the remaining dungeons in order
3.3. No dungeon in world 1 can be unlocked - try to unlock one of the remaining worlds in order

Criticality

High

Linkages

N/A