# Meeting Transcript 14.07.2022 Review Sprint 4 Overworld 2 - present: Martin, Michael Levi, Gilian, Florian, Max, Aaron, Jonathan, Leon L, Timo, Leon H, Ilijaz + Coaches + Clients ## feedback estimation chart - feedback from Sandro: - efficiency score easy manipulatable - more interesting to see in comparison with next sprints: - how much we misestimated the issues in comparison to other sprints ## worlds - add npcs - tell lecture content - tell jokes - tell you the way to a dungeon/minigame - npcs should look different if possible - finish World 1 - World 1 is complete - nothing needs to be added later ## next week - Uwe wants to tell us how to design REST APIs - start of next week ## multiple lectures - every lecture should have its own `Game` - seperate Overworlds - seperate content - needs to be managed through the lecturer interface - lecturer logs in - creates new lecture - every `Game` is one lecture - where he can edit his lecture contents - whole construct should run on one server - multiple overworlds - diagrams need to be updated ## Code review - there should be a code review in near future - code review by clients ## next review date - Prof Becker will send his available times - then we decide the next date ## sprint goals - UML Game Prototype - create data model - general configuration structure for minigames - research dynamic creation of the overworld - (dummy) NPCs for world 1 - saving minigame results - more tests - QoL improvements - Code Review