Meeting Transcript 27.06.2022

Review Sprint 3 Overworld

  • present: Martin, Michael Levi, Florian, Max, Aaron, Jonathan, Leon L, Timo, Leon H, Ilijaz + Coaches + Clients

  • absent excused: Gilian

UML Class diagram

  • extend with hybrid game mode (singlemultiplayer)

  • when multiplayer is added the diagram needs to be adapted a bit

  • overworld should be an area

  • enumerations are not correctly connected

  • change max minigames to 12

  • otherwise positive feedback

overworld

  • a hub where the player starts, from here the player can go to different worlds through different portals

    • possibility of a npc that tells the story and explains everything

  • add a map where you can travel to different worlds

    • in some form

  • player character should look in the direction he walks

  • change color of minigame mark if completed

database

  • NoSQL not needed

    • performance not relevant

  • OR Mapper

worlds

  • add interesting names for the worlds

bugfinder minigame

  • add green/red in chat so its more clear to see if what you picked was wrong/right

  • add dropdown boxes where you can select answers

    • or checkboxes

    • or small text field (eg for a missing “final”)

  • add hints so the player learns from his mistakes

    • could be a hint to look at a certain slide in the lecture

next review

  • 14.07

  • important subject first for the clients that cant attend the complete time