# Meeting Transcript 14.06.2022 In this meeting we created a sketch for the professor's interface and discussed about how to save configurations - present: Aaron, Max ## Sketches [![Interface](2022-06-14-prof-interface-sketch.webp)](2022-06-14-prof-interface-sketch.webp) ### Popup [![Interface-popup](2022-06-14-prof-interface-sketch-popup.webp)](2022-06-14-prof-interface-sketch-popup.webp) ## Problems we need to discuss with other - Because it is a big architectural decision, we need to discuss following points in bigger team: - How do we store configurations of different minigames (maybe see popup, e.g. Chickenshock needs 1 Question, 1 right answer, multiple false answer, Crossword puzzle 1 question, 1 answer) -> Possible Solution: Every minigame has own table in own database backend, with id and own configuration style - Are we (the interface) the central database, where the Overworld gets information, whether e.g. the dungeon is active or not. -> Yes?